Spoils of War
The party searched the bodies of the fallen goblins and collected their six small suits of leather armor, four shorts swords, two long swords, two hand crossbows with fifty-four bolts to go with them and 387 silver pieces. Szelak added the bolts to its ammo, and they divvied the money among the group, giving one hundred silvers to all but Lucya, who got only eighty-seven silvers. After deciding who had to carry what they pressed on to Restwell Keep.
At the end of a winding road was Restwell Keep with two bored guards at the drawbridge. Jainsall greeted them and found that one was named Jonn. Jonn gave the group directions to the Traveler’s Inn—which he advised them not to go to—and to the Stumbling Giant—a tavern, somewhat better than the inn.
Once inside the keep, the group searched for and found a place to sell the loot they had aquired from the battle with the goblins. It was a building with two signs, one obscuring the other. The one in front said “Provisioner”, and after moving to see the other one, they found that it said “Trader”. Only Mule and Jainsall went inside with the stuff to sell, as it seemed unnecessary and even a bit awkward to have the whole strange ground to go in. Inside, the building was separated at the middle into the two stores on the signs, each with a shopkeeper. The trader—judging by the items being sold—was an overwieght man named Bosco, and the provisioner was an old woman named Grelda. Mule and Jainsall went to Bosco to sell the loot because he introduced himself while Grelda stayed quiet and offered ninety gold pieces for it. Grelda then offered ninety-five gold pieces for it, and Bosco offered ninety gold and five days worth of hard tack and salt pork. Not to be outdone, Grelda offered fifty gold pieces and ten days worth of the finest elven journey bread. Mule and Jainsall accepted Grelda’s final offer when Bosco didn’t offer any more, and Bosco stormed into the back room.
The Traveler’s Inn
Meanwhile, Lucya and Szelak went to check out the Traveler’s Inn to find it void of life save the owner. Lucya asked for a drink and he said it would cost five silver pieces, more than twice the normal cost. Lucya noticed that there was no fire in the fireplace and when the owner tried to charge them three silvers to light it, both adventurers left for the Stumbling Giant.
The Stumbling Giant
The Stumbling Giant was a much livelier place than the Traveler’s Inn, and Lucya and Szelak decided to go and talk to a rather petite woman who was sitting alone. When the other half of the group arrived, Lucya had found out that the woman was Jesica, a cleric of Ioun. After a bit more conversation with all of the group, they had invited Jesica to come adventure with them and she joined the group.
With Jesica’s direction toward the elaborately dressed couple in corner of the Giant, Jainsall hopped down from the group’s booth to obtain more tasteful quarters than the Inn would offer. Mule’s silent tail of the bard seemlessly blended with matters when he lifted his diminutive partner gently to meet the gaze of Randyll and his co-proprieter Elspeth. The cordial interaction ended with Randyll accepting 2 gold pieces for a night’s stay in his apartments on Jainsall’s word that the adventurers would hire an apartment again on their return.
Late That Night…
Jainsall asked Szelak to show her face once the group arrived at the apartment, and the travelers were amazed by her visage. All were now aware of her Living Gate origins.
After the group bedded down, Jainsall whispered to Mule and silently made his way alone back to the Giant. He briefly spoke with Randyll and Elspeth, who advised that the regions beyond the King’s Wall were wild, unusual and treacherous. In response to questions about work in the Keep, Randyll noted that he was always in the market for information.
Striking Out: The Chaos Scar
Jainsall returned the apartment key to Mother Arun’s care before dawn and the group departed for the King’s Wall and into the lands beyond. A half day’s journey found the adventurers at the entrance of the woods which held their destination. The party stopped for lunch and a short rest before marching on. Several hours later they came upon a ruined tower with hardly a second floor. The walls that were left were crumbling into the rubble around them, and the “roof” was hardly a roof at all, as it was full of gaping holes, but it was still in a well enough condition to obfuscate the structure’s contents. After conducting an inspection lap around the structure, Mule lead the group in through the broken archway.
Battling the Bullywugs
Once inside, Mule was immediately greeted with a javelin in his chest. Lucya didn’t follow with the rest of the group and instead decided to teleport to the roof and attack the unsuspecting Bullywugs from above through one of the holes in the roof. The battle raged on below as Mule tore through the frog-beasts. Just as Lucya readied her bow to attack, the deteriorating roof gave way and she fell to the floor next to the one she was about to attack. As soon as it began, the battle was over, the adventurers victorious as the last Bullywug hit the floor. After a moment’s celebration, the party looted the corpses and got two suits of leather armor, two spears and ten javelins. 105 XP each